Mean Hamster Website

 

 

 

 

John Swiderski CEO
Bio
Bryan Vestey CTO & Lead Engineer
Bryan started working for Mean Hamster in October 2008, after his Graduation from DeVry University earlier that year with a Bachelors of Science in Game and Simulation Programming.  He quickly became part of the team, and made Everything Nice as the Lead Programmer for the project in his first 7 months working for MHS.  Bryan Helped finish many other games as a support programmer and completed more games as the lead programmer for the projects.  Bryan moved up to Lead Programmer of Mean Hamster in June 2010 and then to CTO in June 2011.
Taylor Brandt Vice President of Business Development & Art Lead
Bio
Michael Perry Assistant to the Lead Engineer & An Engineer
Bio
Jon Locatteli Engineer
Bio
Samantha Petro Engineer
Bio
Ben Amos Engineer
Ben Amos has been working in the casual game industry for five years running. A 2004 graduate of Eastern Washington University, Ben was the lead developer for Pet Shop Hop, his first paying project. Later, Ben lent his development skills to other games such as Ye Olde Sandwich Shoppe and Passport to Perfume. Most recently, Ben has been active translating several popular casual games into Flash. He is passionate about his profession, an excellent problem solver, and a bit of a perfectionist. Ben says, “there’s no better feeling in the world, than when the code you write comes to life and does just what you intended.”
John Mulvey Engineer
Bio