Mean Hamster SoftwareMean Hamster

The Motley Crew

The people who make Mean Hamster Software tick — past and present.

John Swiderski

John Swiderski

Founder & CEO

John founded Mean Hamster Software and continues to lead the studio, steering its games from concept to release.

Current Team

Heather Swiderski

Head Artist

Ivy Swiderski

Ivy Swiderski

Music & Art

Ivy is in middle school and loves making video games, music, and art. She has an affinity for birds and keeps several chickens, and she crafts paper dragon puppets.

Shop Ivy's paper dragons on Etsy
Lyra Swiderski

Lyra Swiderski

Game Designer

Lyra loves listening to music and making stickers, and has a soft spot for retro characters like Sparko the robot dog from the 1940s and Felix the Cat. She's wild about bugs and dinosaurs, and is busy making her own games and shows.

Past Team Members

Bryan Vestey

Bryan Vestey

CTO & Lead Engineer

Bryan joined Mean Hamster in October 2008 after graduating from DeVry University with a B.S. in Game and Simulation Programming. He led programming on Everything Nice within his first seven months, supported and led many titles after, and rose to Lead Programmer in 2010 and CTO in 2011.

Ben Amos

Ben Amos

Engineer

A 2004 graduate of Eastern Washington University, Ben was lead developer on Pet Shop Hop — his first paying project — and lent his skills to Ye Olde Sandwich Shoppe and Passport to Perfume, plus Flash translations of several casual games. "There’s no better feeling in the world than when the code you write comes to life and does just what you intended."

Taylor Brandt

Taylor Brandt

VP of Business Development & Art Lead

Michael Perry

Michael Perry

Engineer

Jon Locatteli

Jon Locatteli

Engineer

Samantha Petro

Samantha Petro

Engineer

John Mulvey

John Mulvey

Engineer