Support / Game compilers
Your games.
The right starting point.
Supported editions, cartridge requirements and a few answers to help you get playing.
Before you build
Find your game. Check your edition.
Choose a compiler to see its supported games and expected original input.
Native games running on your computer’s own CPU. The AGI catalog supports C64 and Atari XL/XE; Other Games below are C64 only.
18 entries
| Supported game | Expected version / input |
|---|---|
| Original Sierra AGI adventures | |
| The Black CauldronC64 / Atari XL/XE | DOS · game 2.00 · June 14, 1987AGI 2.439 |
| Donald Duck’s PlaygroundC64 / Atari XL/XE | Al Lowe’s download · version 1.0C · April 27, 1987Amiga game data · AGI 2.272. Select the single extracted game folder; no separate DOS copy is needed. |
| Gold Rush!C64 / Atari XL/XE | DOS 3.5-inch · game 2.01 · December 22, 1988AGI 3.002.149 |
| King’s Quest IC64 / Atari XL/XE | Original DOS AGI edition · AGI 2.917 |
| King’s Quest IIC64 / Atari XL/XE | DOS · game 2.2 · May 7, 1987AGI 2.426 |
| King’s Quest IIIC64 / Atari XL/XE | DOS 3.5-inch · game 2.14 · March 15, 1988AGI 2.936 |
| King’s Quest IV (AGI)C64 / Atari XL/XE | Original DOS EGA / AGI edition · AGI 3.002.086Choose the AGI release; the SCI edition uses a different engine. |
| Leisure Suit LarryC64 / Atari XL/XE | DOS · game 1.00 · June 1, 1987AGI 2.440 |
| Manhunter: New YorkC64 / Atari XL/XE | DOS 3.5-inch · game 1.22 · August 31, 1988AGI 3.002.107 |
| Manhunter 2: San FranciscoC64 / Atari XL/XE | DOS 3.5-inch · game 3.02 · July 26, 1989AGI 3.002.149 |
| Mixed-Up Mother GooseC64 / Atari XL/XE | Original DOS edition · November 10, 1987AGI 2.915 |
| Police Quest IC64 / Atari XL/XE | DOS · game 2.0G · December 3, 1987AGI 2.917 |
| Space Quest IC64 / Atari XL/XE | DOS · game 2.2 · May 7, 1987AGI 2.426 |
| Space Quest IIC64 / Atari XL/XE | DOS 3.5-inch · game 2.0F · January 5, 1989AGI 2.936 |
| AGI fan adventures | |
| King’s Quest VI AGI DemakeC64 / Atari XL/XE | Brandon Kouri’s AGI fan game · August 30, 2024AGI 2.917 |
| Space Quest 0: ReplicatedC64 / Atari XL/XE | Replicated 1.04 · AGI v2 fan game |
| Other Games | |
| Another World — C64 1MHz Stock VersionC64 | Original Amiga edition · extracted game folderSupply another and the required bank files. Builds a 4 MiB EasyFlash cartridge. |
| M.U.L.E.+ — C64 1MHz NativeC64 | Included with the compiler · no original game files requiredOptional original title music: supply the matching M_U_L_E.sid file. |
Games enhanced by a supported cartridge. Check the device listed under each title; availability differs between TeensyROM+, Kung Fu Flash 2 and A8PicoCart.
34 entries
| Supported game | Expected version / input |
|---|---|
| Enhanced AGI adventures | |
| The Black CauldronC64 · TeensyROM+ / Kung Fu Flash 2 | DOS · game 2.00 · June 14, 1987AGI 2.439 |
| Donald Duck’s PlaygroundC64 · TeensyROM+ / Kung Fu Flash 2 | Al Lowe’s download · version 1.0C · April 27, 1987Amiga game data · AGI 2.272. Select the single extracted game folder; no separate DOS copy is needed. |
| Gold Rush!C64 · TeensyROM+ / Kung Fu Flash 2 | DOS 3.5-inch · game 2.01 · December 22, 1988AGI 3.002.149 |
| King’s Quest IC64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | Original DOS AGI edition · AGI 2.917 |
| King’s Quest IIC64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | DOS · game 2.2 · May 7, 1987AGI 2.426 |
| King’s Quest IIIC64 · TeensyROM+ / Kung Fu Flash 2 | DOS 3.5-inch · game 2.14 · March 15, 1988AGI 2.936 |
| King’s Quest IV (AGI)C64 · TeensyROM+ / Kung Fu Flash 2 | Original DOS EGA / AGI edition · AGI 3.002.086Choose the AGI release; the SCI edition uses a different engine. |
| Leisure Suit LarryC64 · TeensyROM+ / Kung Fu Flash 2 | DOS · game 1.00 · June 1, 1987AGI 2.440 |
| Manhunter: New YorkC64 · TeensyROM+ / Kung Fu Flash 2 | DOS 3.5-inch · game 1.22 · August 31, 1988AGI 3.002.107 |
| Manhunter 2: San FranciscoC64 · TeensyROM+ / Kung Fu Flash 2 | DOS 3.5-inch · game 3.02 · July 26, 1989AGI 3.002.149 |
| Mixed-Up Mother GooseC64 · TeensyROM+ / Kung Fu Flash 2 | Original DOS edition · November 10, 1987AGI 2.915 |
| Police Quest IC64 · TeensyROM+ / Kung Fu Flash 2 | DOS · game 2.0G · December 3, 1987AGI 2.917 |
| Space Quest IC64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | DOS · game 2.2 · May 7, 1987AGI 2.426 |
| Space Quest IIC64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | DOS 3.5-inch · game 2.0F · January 5, 1989AGI 2.936 |
| Sierra SCI adventures | |
| Leisure Suit Larry 2C64 · TeensyROM+ / Kung Fu Flash 2 | Supported original DOS EGA / SCI0 editionComplete RESOURCE.MAP and RESOURCE.001–006 inventory. |
| Police Quest II: The VengeanceC64 · TeensyROM+ / Kung Fu Flash 2 | English DOS EGA · game 1.002.011RESOURCE.MAP, RESOURCE.001–003, PATCH.000 and PATCH.101. |
| Space Quest IIIC64 · TeensyROM+ / Kung Fu Flash 2 | Supported DOS EGA / SCI0 · game 1.018Complete RESOURCE.MAP and RESOURCE.001–003 inventory. |
| The Colonel’s BequestC64 · TeensyROM+ | Supported English DOS EGA / SCI0 editionRESOURCE.MAP, RESOURCE.001–004, SCRIPT.052 and TEXT.052. |
| LucasArts adventures | |
| Indiana Jones and the Fate of AtlantisC64 · TeensyROM+Experimental | Supported original DOS / SCUMM 5 editionATLANTIS.000 and ATLANTIS.001; matching ATLANTIS.SPK speech is optional. |
| LoomC64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCartExperimental | Original English DOS EGA · SCUMM 3Supply the complete supported .LFL game folder. |
| The Secret of Monkey IslandC64 · TeensyROM+ / Kung Fu Flash 2 | Original DOS EGA · SCUMM 4Supply the complete supported .LFL / DISK*.LEC game folder. |
| More games | |
| Another WorldC64 · TeensyROM+ / Kung Fu Flash 2 | Original Amiga edition · extracted game folderSupply another and the required bank files; the converter recognizes supported Amiga variants. |
| CannonBall / OutRunC64 · TeensyROM+ | Original OutRun arcade revision B · complete ROM ZIP |
| DoomC64 · TeensyROM+ / Kung Fu Flash 2 | Doom shareware 1.9 · DOOM1.WADSupply the supported shareware WAD in its original game folder. |
| Double DragonC64 · TeensyROM+ · Atari XL/XE / A8PicoCart | World arcade programs with HD6309 sprite board · ddragonbl ROM setSupply the complete supported arcade ROM ZIP. |
| GauntletC64 · TeensyROM+ · Atari XL/XE / A8PicoCart | Original Gauntlet arcade game (1985) · gauntlet.zipEnglish revision 14 (MAME set: gauntlet). Select the complete ROM ZIP without extracting it. |
| Might and Magic IV: Clouds of XeenC64 · TeensyROM+ / Kung Fu Flash 2 | Supported DOS World of Xeen filesXEEN.CC, DARK.CC and XEEN.DAT. |
| M.U.L.E.+C64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | Ready to install · no original game files requiredOptional original title music on C64: supply the matching M_U_L_E.sid file. |
| The Legend of KyrandiaC64 · TeensyROM+ / Kung Fu Flash 2Experimental | Original English DOS floppy editionSupply the supported original folder, or a verified prepared KYRANDIA.KYR. |
| Console and text-adventure players | |
| Game Boy / Game Boy ColorC64 · TeensyROM+ / Kung Fu Flash 2 | Compatible .gb, .gbc or .gc ROM filesCompatibility varies by game and cartridge mapper. |
| Game GearC64 · TeensyROM+ / Kung Fu Flash 2 | Compatible .gg ROM filesCompatibility varies by game. |
| NESVMC64 · TeensyROM+ / Kung Fu Flash 2 | Compatible .nes ROM filesCompatibility varies by game and cartridge mapper. |
| Tritari — Atari 2600 / 5200 / 7800C64 · TeensyROM+ / Kung Fu Flash 2 · Atari XL/XE / A8PicoCart | Compatible Atari ROM files · .a26, .a52, .a78, .bin or .romAccepted formats and compatibility vary by target. A8PicoCart uses its Atari ROM loader. |
| ZipZorkC64 · TeensyROM+ / Kung Fu Flash 2 | Supported Z-machine story files · .z1–.z6, .z8 or .datRuns in HamsterOS; graphics and compatibility vary by story. |
AGI and SCUMM numbers identify the original engine version. Game release numbers are listed separately where known. The compiler checks your files when you scan or prepare a game; use the complete recognized edition.
A few common questions
Native games & cartridge power.
What’s the difference between the two compilers?
The Sierra Game Compiler creates native games that run on your C64 or Atari’s own CPU. The Mean Hamster Power Engine for 8-Bits (MPE) uses the processor inside a supported cartridge to help deliver enhanced graphics and gameplay.
What does the Sierra Game Compiler support?
It supports 16 AGI adventures for C64 and Atari XL/XE: 14 original Sierra titles and two fan adventures. Other Games includes native C64 versions of Another World and M.U.L.E.+. These versions run without cartridge CPU assistance. The cartridge supplies storage, and the computer does the processing.
What cartridge capacity do native C64 games need?
Depending on the game and build format, AGI releases use 1 MiB or 2 MiB cartridge images. Native Another World requires the expanded 4 MiB EasyFlash format. Your cartridge and firmware must support the selected format and capacity. A standard 1 MiB EasyFlash cartridge cannot hold a 4 MiB game. Native Atari builds use Atari cartridge formats.
Which devices support native 4 MiB EasyFlash ROMs?
- Kung Fu Flash 2: Our H17-and-later firmware supports read-only 4 MiB EasyFlash ROMs.
- TeensyROM+: Our updated firmware supports these ROMs too.
- Ultimate 64 / Ultimate 64-II: Official firmware 3.15 expanded cartridge storage to 4 MB. See the release notes.
- Ultimate-II+ / II+L: The 3.15a source includes 4 MiB cartridge storage and the required 256-bank EasyFlash addressing. Use a firmware build that includes this support. See the EasyFlash implementation.
Why won’t the 4 MiB Another World cartridge load in VICE?
Stock VICE 3.10 does not support this expanded EasyFlash format. We provide an experimental patch that adds read-only 2 MiB and 4 MiB support. Follow our VICE patch and build instructions to create a compatible build.
The same 4 MiB image has also been reported unable to run in Denise 2.7. A loading failure can be an emulator compatibility issue even when the generated cartridge is correct.
Which cartridges support MPE?
Released MPE support covers Kung Fu Flash 2 and TeensyROM+ for C64, plus A8PicoCart for Atari XL/XE. A fourth cartridge, also for Atari, is not released yet.
We renamed the application Mean Hamster Power Engine for 8-Bits because more supported cartridges are joining the MPE family.
What does MPE add?
MPE combines cartridge processing with our display technology. On C64, Prism+ enables higher-resolution, EGA-style graphics for supported games such as The Secret of Monkey Island. MPE also supports SCI adventures such as Space Quest III.
The C64 still handles displaying the picture, input, SID sound and supported save/load features—including floppy saves where available. Games and features vary by cartridge.
Why do AGI games and Another World appear in both?
They offer two ways to play. Native versions run on the computer’s own CPU. MPE versions use cartridge assistance: AGI adventures retain their familiar appearance while benefiting from improved performance, and Another World gains a higher-resolution picture closer to the original.
Do the compilers include the original commercial games?
The tools are free to download. For supported commercial titles, you supply your own original game files; the compiler prepares them for your chosen computer and cartridge.