AGI-64
A long-awaited AGI interpreter for the Commodore 64. Space Quest 1 is completely playable now at roughly 75% complete, with the engine aiming to support most AGI games of the era. Free download when it is ready.
Get notified at launch







Sierra adventures on a 1 MHz machine
AGI-64 is a long-awaited AGI interpreter for the Commodore 64. It is currently around 75% complete for Space Quest 1, which is completely playable today, and the engine aims to support most AGI games of the era.
The interpreter is going through testing, and already supports most standard AGI operations.


Bring your own game files
AGI-64 will be offered as a free download when it is ready. It consists of a tool that takes the .vol and .obj files you provide from your own library and compiles them into a 1 MB EasyFlash-compatible CRT file.
Those CRT files run easily on third-party products such as Kung Fu Flash.
Save and load on real hardware
Save and load are both supported using real or SD card 1541-compatible drives on drive 8, with a custom disk format. Up to six games can be saved and loaded.


King's Quest is next
With Space Quest 1 nearing completion, work is underway on King's Quest support as well.

Built to look its best and load fast
AGI-64 includes a custom background pre-processing technology that keeps the original artwork looking its best, loading fast, and working well on our 1 MHz best friend.
Watch this page for development updates and the free download when testing is complete.
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