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Sierra Game Compiler

AGI-64 for C64 · AGI-ANTIC for Atari · Native games

Sierra Game Compiler for Windows builds seventeen native adventures for C64 and Atari XL/XE, including Space Quest: The Lost Chapter. The original computer’s own CPU runs the game, with no cartridge processor assistance. Free Windows or Mac tool; bring your own commercial game files.

Download Windows compiler
Download for Mac (Apple Silicon) · v1.1.15

macOS 14 or newer

Signed · Notarized by Apple

Free · Windows v1.1.16

The original computer does the work.

Prepare the game on Windows or Mac, transfer the cartridge image, then play on your classic computer. Its own CPU runs the game; the cartridge supplies storage. Your preparation computer is not required while playing.

C64: use a cartridge supporting the selected format and capacity. AGI images use 1 MiB or 2 MiB; native Another World requires expanded 4 MiB EasyFlash support.

Atari: XL/XE with 64 KB RAM, or an upgraded Atari 800, and the selected cartridge format. KQ2, Police Quest and SQ2 require MegaMax 2 MB capacity.

Setup, game editions & requirements →

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King’s Quest I · C64 — High-resolution dialog text at King Edward’s castle. Fresh capture from compiler 1.1.13 in VICE.

Choose a thumbnail or use the arrows. Select the large image to view it full size.

Space Quest I title screen from Sierra Game Compiler 1.1.13 on the Commodore 64

Sierra adventures on a 1 MHz machine

AGI-64 is available now. The free Sierra Game Compiler for Windows 1.1.16 brings fourteen original Sierra AGI titles and three fan-made adventures to the Commodore 64. The same download includes AGI-ANTIC, supporting 17 adventures for Atari 8-bit computers.

There is something special about exploring Daventry or stepping aboard the Arcada on a classic machine. AGI-64 brings these adventures to the C64's own display, sound, keyboard, and pace.

Download the free Windows compiler · v1.1.16. AGI-64 downloads and compiler updates are available from meanhamster.com.

Download for Mac (Apple Silicon) · v1.1.15 · macOS 14 or newer

New in Windows 1.1.16 · October 13, 2026: Space Quest: The Lost Chapter by Vonster D Monster joins the C64 and Atari XL/XE lineup. Select the supported version 10.0 AGI fan-game folder to build a C64 CRT or Atari CAR.

Atari arrow keys now work without Control for walking, menus and inventory. Control+arrows continue to work. The first-use guide is retained; follow the native game tutorial for setup, expected editions and cartridge requirements. The published Mac release remains 1.1.15.

Coleco ADAM performance improvements improve rendering, data transfers, caching and event processing in its Highly Experimental games.

The Atari controls from 1.1.14 are retained: Control+1 through Control+9/0 handle the original function-key actions, HELP handles F1 and TAB opens inventory/status where supported. Menus and game messages show the correct Atari controls, and longer help labels fit their authored rows without clipping or wrapping, including King's Quest I's help screen. Source-layout compatibility and the Space Quest I C64 cartridge display name repair are retained.

King's Quest I and Space Quest I also support MSX2, Coleco ADAM and TI-99/4A. These three systems remain Highly Experimental: packaged builds have been checked, while full-game and real-hardware testing remain open. All five systems build directly on Windows or Mac.

The compiler retains the walking and drawing optimizations, Normal C64 timing improvements, unused-code trimming, PAL C64 keyboard repair and Space Quest I title-animation repair from 1.1.13. Existing saves remain compatible.

Police Quest inside the Lytton police station on C64, with high-resolution status text
Police Quest on C64, captured from Sierra Game Compiler 1.1.13 in VICE.

C64 menus, dialog boxes and command input use high-resolution text alongside the original color artwork.

Space Quest I on the Commodore 64 with high-resolution dialog text aboard the Arcada
Space Quest I’s high-resolution dialog text, captured from Sierra Game Compiler 1.1.13 in VICE.

Atari 800, welcome to Daventry!

Explore The Black Cauldron, Donald Duck's Playground, Gold Rush!, Mixed-Up Mother Goose, King's Quest I, King's Quest II, King's Quest III, King's Quest IV (AGI edition), Leisure Suit Larry, Manhunter: New York, Manhunter 2: San Francisco, Police Quest, Space Quest I, Space Quest II, Space Quest 0: Replicated, King's Quest VI AGI demake, Space Quest: The Lost Chapter through AGI-ANTIC. The Atari's colors and character give Daventry a look of its own, and seeing Graham outside the castle on another of our favorite machines is a real treat. AGI-ANTIC is included in the same free compiler, with all 17 adventures supported.

AGI-ANTIC minimum requirements: Atari XL/XE with at least 64K RAM, or an Atari 800 with an Incognito board or similar upgrade. King's Quest II, Police Quest and Space Quest II require a MegaMax 2 MB cartridge.

King's Quest I outside the castle in Daventry, rendered by AGI-ANTIC for Atari 800
King's Quest I on Atari 800 through AGI-ANTIC.

Bring your own game files

You must supply the original game data from your own copies. No Sierra games or game data are included. Choose a source folder in the compiler; it checks the game and edition before building. Use the original AGI editions in the supported list below.

For the C64, choose 1, 2 or 4 MB EasyFlash, or 2 MB MegaCart / Magic Desk 16K. Expanded EasyFlash images need compatible hardware and firmware; our upgrades support them on TeensyROM+ and Kung Fu Flash 2. See the cartridge requirements and the compiler's Help for setup and controls.

Supported games

Commodore 64 · 17 titles

  • The Black Cauldron
  • Donald Duck's Playground
  • Gold Rush!
  • Mixed-Up Mother Goose
  • King's Quest I
  • King's Quest II
  • King's Quest III
  • King's Quest IV (AGI edition)
  • Leisure Suit Larry
  • Manhunter: New York
  • Manhunter 2: San Francisco
  • Police Quest
  • Space Quest I
  • Space Quest II

Plus three fan-made adventures: Space Quest 0: Replicated, King's Quest VI AGI demake, Space Quest: The Lost Chapter.

Atari 8-bit · AGI-ANTIC: The Black Cauldron, Donald Duck's Playground, Gold Rush!, Mixed-Up Mother Goose, King's Quest I, King's Quest II, King's Quest III, King's Quest IV (AGI edition), Leisure Suit Larry, Manhunter: New York, Manhunter 2: San Francisco, Police Quest, Space Quest I, Space Quest II, Space Quest 0: Replicated, King's Quest VI AGI demake, Space Quest: The Lost Chapter are supported.

MSX2, Coleco ADAM and TI-99/4A · Highly Experimental: King's Quest I and Space Quest I. MSX2 needs 64 KB RAM and a V9938/V9958 with 128 KB VRAM. ADAM needs 128 KB total RAM. TI-99/4A needs the standard 32 KB RAM expansion. See the game and system compatibility chart for source editions and requirements.

Other Games for C64

The same compiler also builds native C64 versions of Another World and M.U.L.E.+. Another World uses your original Amiga game files and requires a compatible 4 MiB EasyFlash setup. M.U.L.E.+ is included, with optional SID music support. Both run on the C64's own CPU.

Support applies to the game editions recognized by the compiler. If your files are not recognized, check the source edition before building.

AGI-64 running on real Commodore 64 hardware
AGI-64 on a real Commodore 64 with a CRT display

Built to look its best and load fast

AGI-64 includes a custom background pre-processing technology that keeps the original artwork looking its best, loading fast, and working well on our 1 MHz best friend.

In the news

Downloads, updates, and help

Download Sierra Game Compiler for Windows 1.1.16, then use its update check for future releases. If you find a problem, the compiler's Report Bug button opens our contact form, where you can include a screenshot.

Download for Mac (Apple Silicon) · v1.1.15 · macOS 14 or newer

Report an AGI-64 issue · Read the launch news · Earlier development update

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